Black Flag Resynced Looks Amazing, But Not For Purists

Black Flag Resynced Looks Amazing, But Not For Purists

If there was ever a consensus on Assassin’s Creed it’s this: Black Flag is the best one. It just is. Who doesn’t love swashing their buckle as a Caribbean pirate? This specific setting is key to the game’s mass appeal, one that allowed it to break containment from franchise fans and win over legions of filthy casuals determined to enjoy it as a straight up piracy simulator while begrudgingly sitting through all that dreary Templars and Assassins stuff. The ingrates.

Checkers pieces on the table: I love Assassin’s Creed religiously. Even the crap ones. And so while I’m excited about getting a new and updated version of a game so close to my heart, I’m almost nervous to even acknowledge it’s happening. It’s a daunting task to remake something so beloved, and by Ubisoft’s admission Black Flag hasn’t survived its 2026 modernisation without some pretty glaring alterations. So, based on everything we know from the recent showcase, the Reddit AMA and IGN’s own hands-on preview, here’s a bunch of stuff I’m excited about… and a few things I’m dreading like Queen Anne’s Revenge on the horizon.

Good: New Quests

Edward Kenway being cheered on by his adoring crew
Yay! More missions!

You can never have too much of a good thing, right? The prospect of more Black Flag is a big draw here, with a slew of brand-spanking new quest content integrated into the original story that looks to be substantial and transformative. This isn’t an afterthought: these new sequences necessitated the return of Edward Kenway’s original actor Matt Ryan for voice and mocap duties. And frankly, any excuse to spend more time with the lovable Welsh rogue is a blessing.

The freshest of these new quests are tied to Resynced’s three original companion characters: Lucy Baldwin, “The Padre”, and Dead Man Smith, all of whom will provide certain buffs and bonuses during naval combat.

Which brings us to:

Good: More Jackdaw Upgrades

Kenway’s ride, The Jackdaw, is arguably the most important part of Black Flag. It is, after all, where you spend most of your time.

Kenway taking a leapm of faith off the Jackdaw into the cool waters below
The Jackdaw is your gaffe, office, and motor.

And so it’s good to see this iconic ship getting a lot of love in the remake. Not only does it look absolutely stunning with its new retina-searing textures and rigging, but its various upgrade paths have been expanded so you can spend more hours on one of Black Flag’s most compelling pastimes: putting in the work to make your ship the unsinkable, dirty-fighting beast that she’s supposed to be, ready to take on the Caribbean’s legendary boss-level ships which are confirmed to be present in the remake.

Also, you can have a cat now. Life is better with a cat.

Bad: An Incomplete Package

All this talk of a bigger ensemble with more and expanded stories to tell makes the omission of Black Flag’s original DLC expansion seem all the more glaring. Freedom Cry is a substantial six-hour spin-off that documents the further adventures of Kenway’s first mate Adéwalé, now a pirate captain in his own right, and his determination to end the slave trade in and around Haiti. It came with a new city to explore, Port-au-Prince, and though it released to mixed reviews it is an important part of the Colonial Brotherhood’s story and coda to the events of Black Flag.

Assassin's Creed: Freedom Cry cover
£12.

The rationale given by Ubisoft is that they wanted to focus the remake entirely on Edward Kenway’s story, but the cynic in me (and probably you) fully expects Freedom Cry Resynced to pop up as paid DLC down the road. Even if it doesn’t, it means the only way to get the complete Black Flag experience is to own the original with DLC or buy Freedom Cry in its standalone form, adding another twelve quid to the cost of the total package.

Personally, I think this is bad form: there is an expectation with huge precedent in our industry that remasters, remakes, repackaged releases, GOTY editions, etcetera, tend to include single-player DLCs and expansions as an integrated part of the deal. Breaking from this convention for whatever reason rightfully invites criticism.

Good: Seamless Caribbean

Edward Kenway spies an island town in the distance
gorgeous, and now without loading screens

Everyone hates loading screens, so it’s welcome news that Black Flag Resynced has been engineered to get rid of them, promising a seamless experience when transitioning from the vast open world into the intricately detailed cities and settlements where Black Flag becomes a traditional Assassin’s Creed of urban parkour and streetwise sneaking.

This also implies that all the land masses here might be fully explorable, as with Assassin’s Creed Odyssey’s expansive Aegean map where, for the most part, no piece of land is off limits for exploration. This stands in contrast with the original Black Flag, which was full of carefully cordoned-off areas that you could see but not touch.

Good: Faithful Art Direction

Hopefully we will be able to see more of the Caribbean because, from what we’ve seen so far, it is heartbreakingly gorgeous: a crisp and vibrant presentation that expertly updates Black Flag’s appearance without compromising the original’s look and feel. This is hugely important, because remakes and remasters in general have a reputation for tossing artistic intent out of the porthole in the pursuit of lighting and texture work that merely looks a bit more modern at a glance, or in some egregious cases, just plain looks worse than the original. Ubisoft themselves are repeat offenders in this regard.

Haytham Kenway, remastered vs not
When remasters go horribly wrong.

All the best video game makeovers achieve one crucial thing: they match your memories of the original. Going back and playing an old game, even one that still holds up as well as Black Flag, can be jarring in how lo-fi it looks compared to how you remember it, because we are imperfect beings whose memories are more akin to re-enactments than recordings. Black Flag Resynced is, to my mind, an excellent example of a makeover done well, one that I believe will set a new high bar for this sort of thing going forward.

Bad: An Incomplete Story

Look, I get it: people complain bitterly about the modern day segments of all the Assassin’s Creed games, and Black Flag’s infamous Abstergo sections are often cited as among the worst ones. They’re incongruous first-person segments that mercilessly take you out of Edward Kenway’s story and force you to play a low-level office grunt in some sort of meta self-parody of Ubisoft Montreal itself.

An animus desktop in Assassin's Creed 4
You won’t be getting on this computer in Black Flag Resynced.

But real ones know that the Abstergo segments are, firstly, a vanishingly small percentage of the total experience, and secondly, vitally important to the plot, and its wider connection to the rest of the Assassin’s Creed saga which is, let’s not forget, about an ideological battle that bestrides the entirely of human history like a four-dimensional Stretch Armstrong.

I won’t spoil the particulars here but quite how the developers plan to plug the big hole this blows in the story is a source of genuine bewilderment, and their vague explanation so far has been the opposite of illuminating.

Don’t get me wrong, of course it’s possible to replace these bits with some other means of narrative delivery, or perhaps relegate them to short cutscenes. The prevailing theory right now is that there’ll be a Final Fantasy 7 Remake style meta-layer to the story that makes it a quasi-sequel as well as a do-over, that we’ll be entering the animus as a yet another observer from even further in the future.

There’s lots of ways to cut out the modern-day element, and some of them might even be clever. But that’s not Black Flag. It’s a fundamental change that glosses over the significance of where Assassin’s Creed 4 sits in the timeline, both in-universe and out. This was the first Assassin’s Creed to take us beyond Desmond’s character arc and into the ongoing ramifications of his sacrifice, as well as exploring the world beyond his narrow perspective.

It’s good that there are no plans to make the original game unavailable, so it’s not like these segments will be lost to time, but I do think that their removal from the remake is a shame and frankly, pandering to a lot of voices that don’t really have much investment in this story in the first place.

Good: Kenway’s Fleet

One of the first questions I had when we first heard about Black Flag Resynced was whether it would still include the Kenway’s Fleet minigame. This moreish autobattler was originally a piece of the game you could take with you in the form of a smartphone app: this sort of interconnected experience was all the rage at the time, so much so that the South Park guys saw fit to mock the trend at E3 once upon a time.

Kenway's Fleet gameplay screenshot showing two destroyed enemy ships and the player victorious
Jack me back in.

Kenway’s Fleet stands out as a compelling example of smartphone integration that not only farmed out a fun piece of the game you could check in with on the go, but one whose ties to the base game didn’t feel like an afterthought or a silly decree from the c-suite. Building on the Assassin’s Recruits system from the Ezio trilogy, it allowed you to capture ships in the open world and send them on missions outside the Caribbean, as far away as Europe and Africa, to secure in-game resources, upgrade blueprints, and tonnes of cold hard doubloons. It was neat, it made the world beyond the game feel real, and I’m pleased to have it confirmed that it’s in there.

Good: Modernised Gameplay

The old-school AssCreed’s are often criticised for their simplistic combat. For a series ostensibly about sneaking around, it’s remarkably easy to just go around battering everyone. With a generous parry window and enough leeway in the system to let even the most artless button-mashers get through any fight, it’s safe to say that the fighting in Black Flag is one thing that doesn’t really hold up in a FromSoft ascendant world where even the most mainstream gamers crave a legitimate challenge.

So it’s good that Resynced’s combat is based on that of the recent Assassin’s Creed Shadows rather than sticking to the old system, providing for an expanded moveset you can adapt to your own individual style. It’s still going to be a piece of piss, this is Assassin’s Creed after all, but Kenway’s butt-kicking has never looked more fluid or fancy, and given that the combat in the original Black Flag has never been singled out as one of its standout features, this is one area I’m happy to see getting a total gutting.

Black Flag Resynced screenshot showing crouching
The original game was prone to not letting you decide when to go prone.

The stealth mechanics are enjoying a similar overhaul: gone is the weird, unintuitive auto-sneaking that many found jarring in the original. Just like in the recent AssCreed’s, you now have total control over Kenway’s crouching, meaning he can sneak around anywhere, not just in thick vegetation, which opens up a lot more options for dealing with unsuspecting cleanshirts.

Another toggle Resynced gives you total control over is the HUD: yes, all that screen furniture can be flicked on and off at will without having to go into the pause menu, which is hugely welcome in a game as gorgeous as this where you want be able to take in its sheer sun-soaked beauty without having it spoiled by an annoying, mostly pointless quest tracker.

Bad: An Incomplete Challenge

In a crowd-pleasing move, Black Flag Resynced more or less makes it impossible to fail the game’s notorious eavesdropping missions. And while I’m going to be vastly in the minority on this one, it’s a hill I’ll happily die on: this is unnecessary.

Black Flag Resynced combat
If you can just kill your way through a tailing mission, what is the point?

Yes, those missions could be annoying. But that’s part of the challenge! Having to keep your wits about you, and use the geometry of the map in order to stay within hearing distance of a target without spooking them, is the entire point.

In a game so lacking in genuine skill challenges it’s sad to see one of its few examples of player friction nerfed so pathetically. Perhaps the margins could have been adjusted to ease the sense of frustration if, for example, you fail because Edward gets unintentionally stuck on a bit of scenery which admittedly does happen. But to remove the challenge altogether and make it possible to just kill your way through, apparently without any wider consequences, is a huge over-correction.

Good: The Possibilities

No amount of quibbling over artistic details and gameplay compromises can change the fact that Black Flag Resynced is a hugely exciting project for fans and newcomers alike. The original game is a great onramp for people unfamiliar with the series and this new version looks to smooth out any bumps in the road for modern audiences, all of this is a good thing for players and the longevity of the Assassin’s Creed Franchise.

As a devoted lover of the original, it’s a bittersweet prospect, but I also believe that there’s no point in remaking these things if you aren’t going to change them by bringing them up to date, continuing their ongoing conversation with their audience and the wider culture they belong to.

But most importantly, I can’t wait to see how they crowbar Kassandra into it.

Assassin's Creed Valhalla Crossover Stories Screenshots
Ubisoft has my full blessing to retcon Kassandra into every previous story.

Source link

Read More
Black Flag Resynced Looks Amazing, But Not For Purists
Black Flag Resynced Looks Amazing, But Not For Purists
In 007 First Light, Bond's BS Is His Best Weapon
In 007 First Light, Bond's BS Is His Best Weapon
"The secret weapon of Star Wars" and editor Marcia Lucas dies aged 80
"The secret weapon of Star Wars" and editor Marcia Lucas dies aged 80
Diablo 4's next season is doing something bold with Mythical items that should pique the interest of casual players
Diablo 4's next season is doing something bold with Mythical items that should pique the interest of casual players
I'm a mega Batman nerd, so here's a selection of my favourite references in Lego Batman: Legacy of the Dark Knight
I'm a mega Batman nerd, so here's a selection of my favourite references in Lego Batman: Legacy of the Dark Knight
Xbox Boss Reacts to Console Logo Backlash
Xbox Boss Reacts to Console Logo Backlash
Destiny 2 Monument of Triumph Update Details Revealed
Destiny 2 Monument of Triumph Update Details Revealed
What we've been playing - "The following day, I kid you not, our TV broke"
What we've been playing - "The following day, I kid you not, our TV broke"
Zenless Zone Zero Music Interview
Zenless Zone Zero Music Interview
How to Watch and What to Expect
How to Watch and What to Expect

Related Post

Emilia Clarke Says She Had No Control Over Daenerys' Character or Fate on Game of Thrones
StarCraft 2 Update Patch Notes Reveals Major Changes
Microsoft Announces Fable Delay, Now Launches 2027
Fable reboot delayed to 2027 amid reported GTA 6 'worries'
Silksong is Getting a Physical Edition Release, Preorders Are Now Live