Nintendo just released a new update for Mario Kart World on Switch 2 that added some fresh races alongside other features. The update, version 1.7.0, chiefly expands the number of available Knockout Tour routes with the addition of Drill Rally and Boomerang Rally.
The game now includes a total of 10 Knockout Tour routes, up from the eight it launched with. Drill Rally runs across the map between Wario Shipyard and Bowser’s Castle, while Boomerang Rally has more of an A-shaped layout that connects Salty Salty Speedway and Whistlestop Summit.
Knockout Tour is a new mode that debuted with Mario Kart World. Each course is made up of six tracks picked from major locations across the world map. Each course has five checkpoints. Players in the lowest four positions at each checkpoint are eliminated.
The new routes are available to select after you’ve cleared at least one Knockout Tour rally. The surprise update also expands Photo Mode with the addition of stickers, which you can now place when taking pictures. Any of the stickers you’ve previously collected are available for use there. They can even be combined with frames.
In January, Nintendo added multiplayer support to Knockout Tour mode. Elsewhere in the update, you can expect faster acceleration performance for characters and vehicles that previously had low acceleration, as well as a boost to the gliding speed of characters that had high speeds, alongside those of certain other characters and vehicles, too.
You can read the full change log below:
General
- Drill Rally and Boomerang Rally have been added to Knockout Tour. You can select these if you have played one of the rallies in Knockout Tour.
- When you are using Photo Mode on the pause menu, you can now add stickers. You can add stickers using touch controls or mouse controls as well.
- Raised the acceleration performance of characters and vehicles that had low acceleration.
- Raised the gliding speed of characters that had high speed and that of some other characters and vehicles.
- Made it so the player can hop right away after being hit by Kamek’s magic or Bullet Bill.
- Adjusted conditions where the player can do a Jump Boost by shaking the controller when racing on top of the water.
- Adjusted behavior after landing on rivals and made it so the dash time after landing is longer.
- Made it so that the player can stop a slipstream when braking before the slipstream starts.
- Adjusted rate at which players can acquire items from item boxes in races and in Knockout Tour.
- Made it so that players can see the Super Horn a rival is holding.
- Added a ramp to the race that heads from Airship Fortress to Bowser’s Castle.
- Added support for Thai. You can change the language in System Settings > System > Language.
Fixed issues
- Fixed an issue where the time after crossing the finish line in Time Trials would be incorrect. Time Trials ghosts that have encountered this issue may be removed from View Rankings without notice.
- Fixed an issue where, when a player started gliding right after crashing, their speed while gliding would slow down.
- Fixed an issue where, when a player hit a Goomba or Para-Biddybud that they sent flying, the player would crash.
- Fixed an issue where the player would not be able to get on a helicopter in Online Play and Wireless Play.
- Fixed an issue where, when the player threw a Bob-omb behind them while riding a Standard Bike or W-Twin Chopper, they would not be able to throw it farther than when riding other vehicles.
- Fixed a number of issues regarding Bullet Bill.
- Fixed an issue where if a Spiny Shell hit a gold block or a broadcast van, it would break.
- Fixed an issue where the player would slip through walls in Bowser’s Castle.
- Fixed an issue where the player would stay caught on an electronic sign in Dandelion Depths.
- Fixed an issue where if the player used a Feather after doing a Jump Boost in Dandelion Depths, they would fall off the course.
- Fixed an issue where the player would fall off the course after jumping on a parasol in the race heading to Salty Salty Speedway.
- Fixed an issue where the player would fall off the course when driving through the shortcut route in the race heading from Koopa Troopa Beach to Dino Dino Jungle.
- Fixed an issue where a player would have two coins taken from them at once in the race that heads east from Peach Stadium.
- Fixed an issue where if a player does a Jump Boost while rail riding in the race that heads from Cheep Cheep Falls to Dandelion Depths, they would fall from the rail.
- Fixed an issue where the player would hit the pole at a shop and not be able to move at Shy Guy Bazaar.
- Fixed an issue where Dry Bones falls through the ground around Dry Bones Burnout.
- Fixed an issue where if the player was driving along the edge of the course, they would fall off the course in the race that heads from Wario Shipyard to DK Pass or Cheep Cheep Falls.
- Fixed an issue where the player would be returned very far in front at various times when they fell off the course on various courses.
- Several other issues have been addressed to improve the gameplay experience.





