'If We Were Good at Juggling Four Projects, Yeah, We'd Have a Remaster' — Ghost of Yotei Dev Sucker Punch Says It Will Remain a Single-Project Studio

‘If We Were Good at Juggling Four Projects, Yeah, We’d Have a Remaster’ — Ghost of Yotei Dev Sucker Punch Says It Will Remain a Single-Project Studio

What next for Sucker Punch now Ghost of Yotei is out the door? The Sony-owned studio has yet to say, but based on comments from the boss of the company, it will remain a single-project studio.

In an interview with VGC, Sucker Punch co-founder and studio head, Brian Fleming, said the studio will decide its next project once the multiplayer add-on Ghost of Yotei: Legends comes out in 2026. But, he suggested, don’t expect a flurry of games from the relatively lean developer — it’s one project at a time.

“The truth is that whatever we do next, whether it’s continuing Ghost or going back to Sly, the decision is really more limited by, again, our cherishing of focus and time to iterate, which means that we really can only do one thing at a time,” he said.

“If we were good at juggling four projects, yeah, we’d have a remaster, and let’s go do one of those, and one of those, and do some fan request, that would be really popular… But we only get to do one thing.

“So it kind of has to be your best idea, right? And that’s really clarifying. It’s not like there aren’t 15 good ideas. But you only get to do one. And by the way, you only get to do one about every five years. So that choice is really important. I mean, that is choosing your college and your major every five years.”

Sucker Punch has plenty to draw from in its back catalog. As Fleming mentioned, one of its classic franchises is Sly Cooper, which fans have called to return in some form. And what about the inFamous series? Would a remaster then a sequel prove successful? And then there’s the prospect of another Ghost game, following Tsushima and Yotei. Everyone loves a trilogy, after all.

While we wait to find out, check out IGN’s Ghost of Yotei review. We’ve also got a cool story about Atsu’s sword-drawing technique, which Japanese martial arts experts have said is kind of doable in real life.

Ready to master Ghost of Yotei? Check out our comprehensive guides, which cover everything from things to do first, best skills to unlock, advanced combat tips, getting the best early-game armor set, and uncovering every Altar of Reflection location. Our Walkthrough also provides essential tips and strategies for defeating every boss, and our secrets and easter eggs guide ensures you never miss another hidden reference again.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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