Terminator 2D: No Fate Delayed Again, This Time to December As Team Needs Time To Assemble Physical Editions

Terminator 2D: No Fate Delayed Again, This Time to December As Team Needs Time To Assemble Physical Editions

Terminator 2D: No Fate — the new retro game that blends scenes from Terminator 2: Judgment Day with original scenarios and multiple endings — has been delayed for a third time, this time to December 12, 2025.

Terminator 2D: No Fate sees you play as Sarah Connor and the T-800 as you try to put a stop to Skynet’s plans before the human race is annihilated. It’s coming to PC via Steam, Nintendo Switch, PS5, Xbox Series X and S, and last-gen console systems. It was initially slated to release on September 5 before being delayed to the end of October, then November 26. And now it’s been delayed again.

Last time, publisher Reef Entertainment said the release date had been pushed back from the original October 31 date due to “ongoing global trade and tariff changes that delayed shipment of the components for our Day One and Collector’s Editions.” And while the “physical components” necessary for all editions have now “finally arrived,” the company needs “some time.” And even though this only impacts the physical editions of the game, Reef has confirmed this delay also applies to digital editions, too.

“First of all, we want to start by saying thank you. We know you’ve waited longer than expected for the release of Terminator 2D: No Fate, and we truly appreciate your patience and support throughout this journey,” the team said. “The physical components for all editions have now finally arrived, following the ongoing delays that pushed us off our previous schedules. However, we now have to assemble the physical editions, which we need some time to do.

“Because of this, we are moving the launch date of Terminator 2D: No Fate to December 12, 2025, for all physical and digital versions of the game.

“We are sincerely sorry for the repeated delays. We don’t take your patience for granted, and we never want to disappoint our community. Our goal has always been to deliver the game that you deserve, and we’re almost there. Thank you again for standing by us.”

In June, IGN reported on how the developers tracked down the actor who played future war John Connor back in 1991 to include his likeness, and found out why Arnold Schwarzenegger isn’t in the game.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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