Additionally, the organization issued a five-page document reaffirming its previous arguments with paragraphs upon paragraphs of corporate lingo and attempts to argue that allowing players to run non-commercially viable games on private servers is somehow bad for the players themselves. You can check out the full document over here.
Following the statement’s publication, many in the gaming community asked an obvious question: “What is Video Games Europe anyway?” And it didn’t take long for that question to receive an equally obvious answer: “Why, an entity financially interested in preserving the status quo, of course!”
It was quickly discovered that VGE is not part of the EU’s government, nor is it an organization with any direct say over whether the proposals outlined by Stop Killing Games would become law.
Instead, Video Games Europe is a lobbying group representing the interests of big-league, AAA publishers, with members including Activision Blizzard, Bandai Namco, Electronic Arts, Epic Games, Microsoft, Nintendo, Ubisoft, and around a dozen others, as well as numerous trade associations – in other words, everyone except the regular gamers, making their disapproval of the initiative, while frustrating for those who actually play and pay for games, at the very least understandable.
Here’s the full list of VGE’s members, according to their website:





