Arc Raiders players were terrorised by a terrifying foe over the beta weekend: tumbleweeds

Arc Raiders players were terrorised by a terrifying foe over the beta weekend: tumbleweeds

With the conclusion of the Arc Raiders server slam, players came away telling tales of their daring escapes and close calls. But one shared experience linked many jumpy raiders together: getting spooked by tumbleweeds.

It sounds strange, but there’s a good reason why. In Arc Raiders and all extraction shooters for that matter, an enemy player getting the jump on you often means certain death. As such you’ve got to stay on your toes at all times, keeping your eyes and ears on high alert in order to avoid misfortune.

Tumbleweeds move around with the wind at ground level much like enemy players do, and as such were catching players off guard. They also kind of make a noise that could be mistaken for another player moving around in your proximity.

Watch the Arc Raiders pre-order trailer here.Watch on YouTube

They are common too: any player who found themselves moving around outside during the server slam last weekend would have seen a few bouncing about. These were added to the game recently as part of a wide range of tweaks and improvements to Arc Raiders, so even experienced players who tried the game out previously were getting jumpscared by tumbleweeds.

Arc Raiders actually has a hefty amount of sound triggers that can give away your location, or just generally add to the stress of strolling across the map. This is true for bushes, flocks of birds resting on the ground, as well as far louder environmental triggers such as opening doors and busting open boxes with your big hammer.

Arc Raiders proved to be exceptionally popular during the first few hours of last weekend’s final public test, quickly attracting nearly 100,000 concurrent players on Steam alone. The game is set to release in full on the 30th October, at which point players will be able to experience the full scope of the game, tumbleweeds and otherwise.

Source link

Read More
MindsEye developer Build A Rocket Boy's co-CEO blames "organised espionage and corporate sabotage" again, while announcing new wave of layoffs
MindsEye developer Build A Rocket Boy's co-CEO blames "organised espionage and corporate sabotage" again, while announcing new wave of layoffs
'When You Watch the Movies, They're Kind of Like Video Games' — John Wick Game Dev Teases a Younger Keanu Reeves
'When You Watch the Movies, They're Kind of Like Video Games' — John Wick Game Dev Teases a Younger Keanu Reeves
Hidalgo, a Cozy Co-op Narrative Adventure, Announced for PC
Hidalgo, a Cozy Co-op Narrative Adventure, Announced for PC
Doomsday Diner Trailer Is a Post-Apocalyptic Sausage Fest
Doomsday Diner Trailer Is a Post-Apocalyptic Sausage Fest
Marvel Rivals Dev Threatens Players Who Are 'Maliciously Idling' or Intentionally Throwing Games, Acknowledges 'Disturbing Trend' in the Community
Marvel Rivals Dev Threatens Players Who Are 'Maliciously Idling' or Intentionally Throwing Games, Acknowledges 'Disturbing Trend' in the Community
Forza Horizon 6: 9 Minutes of Exclusive Gameplay
Forza Horizon 6: 9 Minutes of Exclusive Gameplay
"We don't want to mislead players" - Control Resonant devs confirm Jesse Faden won't be playable, there's no parry, and it's definitely not a Soulslike
"We don't want to mislead players" - Control Resonant devs confirm Jesse Faden won't be playable, there's no parry, and it's definitely not a Soulslike
The United States' National Videogame Museum has acquired the "mythical" Nintendo PlayStation which led to the PS1's creation
The United States' National Videogame Museum has acquired the "mythical" Nintendo PlayStation which led to the PS1's creation
Call of Duty co-founder claims Activision put "very awkward pressure" on Infinity Ward to make a game about Iran invading Israel
Call of Duty co-founder claims Activision put "very awkward pressure" on Infinity Ward to make a game about Iran invading Israel
‘We Had to Take Nothing Out’ — Extreme Horror Game Hellraiser: Revival Gets Its ESRB Rating
‘We Had to Take Nothing Out’ — Extreme Horror Game Hellraiser: Revival Gets Its ESRB Rating

Related Post

Highguard's Final 'Farewell Tour' Patch Gives Everyone a New Warden and Skill Tree to Play Around With Until the Very End
As Animal Crossing players look to move en masse to Pokopia, one mega fan has instead built an entire island complete with its own lore dedicated to Ditto
Marathon promises to avoid stressful FOMO-inducing battle passes, and that there's "no pay for power" microtransactions
Castlevania: Belmont's Curse won't be a roguelite despite Dead Cells developer's involvement, packs "elaborately crafted" maps instead
Bungie Reveals Marathon Premium Currency, LUX, Promises It Can't Be Used to Buy Gameplay Advantages