Lawrence Bonk

Arkane founder calls Game Pass an ‘unsustainable model’ that’s wrecking the industry

Arkane Studios founder Raphael Colantonio had some harsh words for Game Pass in a thread on X, calling it an “unstainable model” that’s “damaging the industry.” He also said that Microsoft’s ability to throw “infinite money” at the platform will eventually wane because “reality has to hit.”

Colantonio continued by saying Microsoft will “kill everyone else, or give up” and that gamers only like the service because “the offer is too good to be true.” He also wrote that these same players will turn on the platform when “they realize the effects on the games,” alluding that the Netflix-style approach allows for underwhelming titles.

His remarks follow last week’s major layoffs, in which Microsoft let go of over 9,000 people. Many of the impacted employees were involved with the company’s gaming divisions and first-party developers. Halo Studios lost people, as did the Candy Crush maker King. Some studios were shuttered and a bunch of games were cancelled. It sucked.

However, the general consensus is that Microsoft’s continued investment in AI played a role in these layoffs, and not the existence of Game Pass. Colantonio says that AI’s involvement “might be a BS excuse.”

While there’s no evidence that the subscription-based catalog service contributed to the job cuts, there is some data that suggests Game Pass hurts the sales numbers of titles under its umbrella. This makes a certain amount of sense. AAA games are $70 and Game Pass is $10 to $20 per month. Anecdotally, I picked up a subscription to play Indiana Jones and the Great Circle instead of buying the game directly from Bethesda.

Arkane Studios is the firm behind games like Deathloop, Dishonored and Prey. The company’s currently working on a game based on Marvel’s resident vampire hunter Blade.



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