Easy queasy: Borderlands 4 FOV sliders may be coming to console

Easy queasy: Borderlands 4 FOV sliders may be coming to console

One technical issue the console version of Borderlands 4 is facing is a lack of a customisable field of vision slider, as the game has on PC. Currently the console FOV is low and the zoomed-in perspective is making some players feel sick.

Gearbox boss Randy Pitchford polled console players recently about how strongly they felt about changing this, and three quarters of respondents felt very strongly about it. So, Gearbox appears to be doing something about it.

“We have heard your feedback on FOV (Field of View) sliders on console,” Gearbox announced on the Borderlands 4 X account. “The team is currently exploring how to bring these sliders to both Xbox Series X/S and PlayStation 5 versions. We will continue to read your feedback & prioritise game updates with your experience in mind.”

Borderlands 4 had a popular opening weekend but is facing some backlash on PC for its technical performance there. Randy Pitchford took to X over the weekend to tell players they needed to make some graphical trade-offs if they wanted high frame-rates, and suggested high frame-rates weren’t, in a campaign-based looter shooter like this, the studio’s top priority. “It’s not a competitive FPS,” he said.

Our Borderlands 4 review is currently in the works.


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