Ghost of Yōtei is waiting to hear from you before deciding what, if any, DLC is needed

Ghost of Yōtei is waiting to hear from you before deciding what, if any, DLC is needed

Sucker Punch is waiting to ascertain what parts of Ghost of Yōtei you want to know more about before deciding on the direction of future DLC.

In an interview with Game Informer, co-director Jason Connell and lead writer Ian Miles talked about how game developers get the “rare opportunity” to “ctually listen to millions of people about what resonated within a story versus maybe what didn’t or what are the holes”, and use that feedback to shape further story DLC and content… if any further story is needed, that is.

Ghost of Yotei: 10 Things You Need to Do First.Watch on YouTube

“I think for us, we are at the spot in the project where we just get to put it out there and see what’s resonating with people and what people love and what people feel like they wish they maybe knew more about Atsu,” Connell said when asked about possible DLC.

“And I think for us, this is like the most important part of the project, in terms of making decisions like these, because same thing with [Ghost of] Tsushima. You can listen, you can be like, ‘Oh, okay. People seem to want to know a little bit more about that relationship or what happened to the dad.’ How do you further that character?”

He continued: “And you get this rare opportunity to actually listen to millions of people about what resonated within a story versus maybe what didn’t or what are the holes. And I think that’s the mode that you want to be in. And that’s sort of the gift.

“Certainly we love Atsu, and we think it’s a great character. And just like with Jin, if there’s room to improve it or to bring some new elements to life or clarity for the narrative’s sake and it falls within what is best for Sucker Punch, then we’ll certainly take a hard look at that for sure.”

As for how it feels to receive criticism?

“For me, I think criticism is a gift,” Connell said. “There’s some people that are going to love what you make and some people are maybe not going to like it. There’s criticism nobody ever wants to hear […] but it makes you better creators, right? Because you think about the perspective of that player or another player. Maybe it’s just okay this person didn’t like this because this was maybe for this kind of player.”

Ghost of Yōtei is Sucker Punch’s follow-up to Ghost of Tsushima, set in northern Japan around 300 years later. We awarded it 3/5 stars, writing in Eurogamer’s Ghost of Yōtei review: “Sucker Punch’s sequel offers more great swordplay and heartfelt storytelling, but would be better served as a linear action game, freed of its poor sidequests and dated open world.”

Source link

Read More
Ubisoft's worst-kept secret is finally official as Assassin's Creed Black Flag Resynced artwork is revealed
Ubisoft's worst-kept secret is finally official as Assassin's Creed Black Flag Resynced artwork is revealed
Mouse: P.I. for Hire – The Final Preview
Mouse: P.I. for Hire – The Final Preview
Assassin's Creed Shadows 'Moving Into Its Final Phase of Support,' Though Ubisoft Promises a Final 'Few Surprises'
Assassin's Creed Shadows 'Moving Into Its Final Phase of Support,' Though Ubisoft Promises a Final 'Few Surprises'
Ubisoft Finally Confirms Assassin's Creed: Black Flag Resynced, the Remake We All Knew Was Coming
Ubisoft Finally Confirms Assassin's Creed: Black Flag Resynced, the Remake We All Knew Was Coming
This famed fighting game studio is making a card-based survival game with gorillas, and of course it's called Goritaire
This famed fighting game studio is making a card-based survival game with gorillas, and of course it's called Goritaire
PlayStation is reportedly ditching its PC release strategy, most first-party games will now be console exclusive
PlayStation is reportedly ditching its PC release strategy, most first-party games will now be console exclusive
Not wanting to be overshadowed by Overwatch, Marvel Rivals sets 'Path to Doomsday' roadmap, honouring all Avengers movies with brand-new content
Not wanting to be overshadowed by Overwatch, Marvel Rivals sets 'Path to Doomsday' roadmap, honouring all Avengers movies with brand-new content
Bungie Addresses Marathon Difficulty Curve, Tells Players That Over Time, Recovering From a Bad Loss Will Get Easier
Bungie Addresses Marathon Difficulty Curve, Tells Players That Over Time, Recovering From a Bad Loss Will Get Easier
The March Humble Choice Lineup Is Officially Live
The March Humble Choice Lineup Is Officially Live
Final Fantasy 11 locks down yet another server as overpopulation continues to hit Final Fantasy 14's predecessor, over two decades after its original launch
Final Fantasy 11 locks down yet another server as overpopulation continues to hit Final Fantasy 14's predecessor, over two decades after its original launch

Related Post

Mega Man Star Force Legacy Collection Preview: The Mega Man Bundle for Pokémon Fans
Jackbox Party Pack Developer Moves Into Publishing With a Game About a 'Long, Yucky Arm'
Control Resonant First-Look Preview – This Is No Soulslike. It’s Faster
Crimson Desert: The Final Preview
The Division 2 is getting a limited-time Realism Mode - making it more grounded and brutal - but there's a catch