Phasmophobia Developer Working 'Really Closely' With Blumhouse On its Big Screen Adaptation: 'It Will be a Phasmophobia Film, It Won't Just be a Ghost Hunting Film'

Phasmophobia Developer Working ‘Really Closely’ With Blumhouse On its Big Screen Adaptation: ‘It Will be a Phasmophobia Film, It Won’t Just be a Ghost Hunting Film’

Phasmophobia developer Kinetic Games is working “really closely” with Blumhouse on its upcoming movie adaptation.

In an interview with IGN to discuss this week’s launch of the Grafton Farmhouse map rework, we asked art director Corey J. Dixon for his thoughts on how horror production company Blumhouse will translate Phasmophobia’s genre-defining gameplay to the big screen.

While you would be forgiven for presuming this adaptation could end up feeling like any old ghosthunting film, Dixon is clear: this will be very much a “Phasmophobia film” that “fans will want to watch.”

“We’ve got a really good partnership with Blumhouse. It’s brilliant,” Dixon said. “It will be a Phasmophobia film, it won’t just be a ghost hunting film — we’re going to make sure it’s a film that fans want to watch, and we’re going to work with them really closely.

“They’re really willing to work with us, and, obviously, we want to work with them,” he added. “So yeah, we’ve got a really good partnership, and I think fans are going to love it when it comes.”

We found out Kinetic Games’ terrifying ghost investigation game, Phasmophobia, is getting the Hollywood treatment last month. Horror specialist Blumhouse — the credits of which include Five Nights at Freddy’s, The Conjuring, and M3gan — has partnered with the UK developer to create a feature film adaptation. At the moment, nothing else is known, so we’re not yet sure who’ll be writing or directing it, let alone starring in the movie.

“It’s a big moment for the whole Kinetic team, and the start of something really exciting,” said Daniel “Dknighter” Knight, director of Kinetic Games, said at the time. “We never could’ve imagined the incredible heights this game would reach when it launched five years ago, and we’re so thankful to our amazing community for the lasting impact Phasmophobia has had in the gaming space and beyond.

“Working with Blumhouse and Atomic Monster marks an incredible new chapter for the game, and we can’t wait to share more as the project develops.”

We didn’t have a great time with Blumhouse’s last big horror game adaptation; we gave Five Nights at Freddy’s a 4/10: “This big-screen take on the indie-horror sensation has too much plot and not enough of the game’s primal security-cam thrills.” A second Freddy’s move is out in December 2025.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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