Resident Evil Requiem Director Gives Definitive Response to Open World 'Speculation'

Resident Evil Requiem Director Gives Definitive Response to Open World ‘Speculation’

Capcom has responded to ongoing fan speculation about Resident Evil Requiem being an open world game with a definitive-sounding response.

Fan discussion and leaks around the game have long pointed to Requiem featuring more open exploration than in previous Resident Evil titles. This suggestion was fuelled further earlier this month by the release of a fresh gameplay snippet that included a look at a bustling city street, complete with pedestrians and traffic.

Now, however, Resident Evil Requiem director Koshi Nakanishi has stepped in to set the record straight, having seen the discussion online. In short, anyone hoping for an open world Resident Evil should reset their expectations.

“[The development team] did just want to make clear one point,” Nakanishi told Game Informer. “They’ve seen some speculation of whether there’s any open world elements in the game, and they just want to set the record straight that this isn’t an open world game.

“The main concept behind this game is combining the very different gameplay of Grace and Leon into a cohesive package, and having those two gameplays represent the Resident Evil series, and I think when you play the game, you realize that, or you will find as well that the development team picked the best approach to do this.”

In other words, what you should expect from this game is for Grace and Leon’s portions to feel like how they’ve already been pitched, with Grace’s focus on horror and Leon’s focused on action, as an extension of the Resident Evil franchise’s existing games.

In IGN’s just-published Resident Evil Requiem final preview, we described Grace’s gameplay sections as familiar to anyone who has played Resident Evil 2 or 7. Leon’s gameplay sections, meanwhile, stirred up our muscle memory of playing Resident Evil 4. Neither of those games were open world, so it sounds like we shouldn’t expect Requiem to be open world either.

“This year is the 30th anniversary of the Resident Evil series, so it feels like no coincidence that 2026’s Resident Evil Requiem is combining the best ideas of the saga into what appears to be a fantastically constructed tribute to everything that makes the series so great,” IGN wrote. “Do you like tense survival horror? It’s here. Wanna go all guns blazing with intense action and a quip-obsessed hero? You get that too.”

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Source link

Read More
Highguard's final update - which Wildlight's "skeleton crew" crunched to finish - goes live, just days before the game disappears forever
Highguard's final update - which Wildlight's "skeleton crew" crunched to finish - goes live, just days before the game disappears forever
Pokemon Pokopia's Lore Has Huge Implications for the Pokemon Universe
Pokemon Pokopia's Lore Has Huge Implications for the Pokemon Universe
MindsEye Developer Build a Rocket Boy Announces Further Layoffs as CEO Doubles Down on 'Organised Espionage and Corporate Sabotage' Claims
MindsEye Developer Build a Rocket Boy Announces Further Layoffs as CEO Doubles Down on 'Organised Espionage and Corporate Sabotage' Claims
Ubisoft's worst-kept secret is finally official as Assassin's Creed Black Flag Resynced artwork is revealed
Ubisoft's worst-kept secret is finally official as Assassin's Creed Black Flag Resynced artwork is revealed
Mouse: P.I. for Hire – The Final Preview
Mouse: P.I. for Hire – The Final Preview
Assassin's Creed Shadows 'Moving Into Its Final Phase of Support,' Though Ubisoft Promises a Final 'Few Surprises'
Assassin's Creed Shadows 'Moving Into Its Final Phase of Support,' Though Ubisoft Promises a Final 'Few Surprises'
Ubisoft Finally Confirms Assassin's Creed: Black Flag Resynced, the Remake We All Knew Was Coming
Ubisoft Finally Confirms Assassin's Creed: Black Flag Resynced, the Remake We All Knew Was Coming
This famed fighting game studio is making a card-based survival game with gorillas, and of course it's called Goritaire
This famed fighting game studio is making a card-based survival game with gorillas, and of course it's called Goritaire
PlayStation is reportedly ditching its PC release strategy, most first-party games will now be console exclusive
PlayStation is reportedly ditching its PC release strategy, most first-party games will now be console exclusive
Not wanting to be overshadowed by Overwatch, Marvel Rivals sets 'Path to Doomsday' roadmap, honouring all Avengers movies with brand-new content
Not wanting to be overshadowed by Overwatch, Marvel Rivals sets 'Path to Doomsday' roadmap, honouring all Avengers movies with brand-new content

Related Post

Bungie Addresses Marathon Difficulty Curve, Tells Players That Over Time, Recovering From a Bad Loss Will Get Easier
The March Humble Choice Lineup Is Officially Live
Final Fantasy 11 locks down yet another server as overpopulation continues to hit Final Fantasy 14's predecessor, over two decades after its original launch
Mega Man Star Force Legacy Collection Preview: The Mega Man Bundle for Pokémon Fans
Jackbox Party Pack Developer Moves Into Publishing With a Game About a 'Long, Yucky Arm'