Springs, Eternal is the New Game From Fullbright, As Founder Steve Gaynor Continues Studio's Solo Developer Era

Springs, Eternal is the New Game From Fullbright, As Founder Steve Gaynor Continues Studio’s Solo Developer Era

Fullbright has announced its next game will be a lo-fi narrative experience with branching dialogue named Springs, Eternal, as the company’s founder Steve Gaynor continues on as a solo developer.

An official blurb for Springs, Eternal describes the project as a “short, focused, supernatural-inflected first-person narrative exploration game” that will offer around two to three hours of gameplay. It’s due to launch on PC at some point in 2026.

Set in a creepy-looking retreat, Springs Eternal will see players exploring its forest paths and interacting with other guests to learn more about “deeply heartfelt memory of the romantic relationship that brought them here, and perhaps discover where it will lead them next.” It all sounds a bit Firewatch meets The Twilight Zone. Here’s a first-look trailer:

Springs, Eternal looks to be another small solo project from Gaynor following last year’s bitesize Fullbright Presents: Toilet Spiders.

In its previous era as The Fullbright Company, Gaynor and his former colleagues released indie hit Gone Home and sci-fi follow-up Tacoma, before Gaynor’s teammates quit the company during the development of its next title, Open Roads, amid reports of his toxic behavior. (Open Roads was then finished and released separately, without Gaynor’s continued involvement.)

A press release for Springs, Eternal notes that Fullbright is “now primarily the solo developer label of founder Steve Gaynor,” who “continues to focus on atmospheric, emotionally-driven first-person story games (and occasional weird microgame experiments) in an evocative, lo-fi visual style.”

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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