Stellar Blade Developer Drops Update 1.3.0 — Here's What's New

Stellar Blade Developer Drops Update 1.3.0 — Here’s What’s New

Shift Up has updated both the PlayStation 5 and the PC versions of Stellar Blade, addressing numerous bugs and glitches.

There’s not really much here to keep you playing if you’ve already completed it — there’s no additional story content or costumes, for example — but the update does address a number of bugs and issues, including problems with the Photo Mode, dialogue, keyboard inputs, and missing hair and weapons.

Here’s what’s new:

Stellar Blade Update 1.3.0 Patch Notes

  • Improved Photo Mode so that when selecting a logo, the logo control indicator is now displayed.
  • Fixed an issue where players were unable to exit the shop after purchasing the ‘Polarized Sunglasses’ from Clyde’s shop.
  • Fixed an issue where Eve’s hair would not appear during the final Elder Naytiba cutscene when wearing the ‘Fluffy Bear’ or ‘Pink Bear’ outfits.
  • Fixed an issue where Eve’s final Korean voice-over line was cut off during the ‘Lost Items from Heaven’ conversation with Clyde in the Great Desert.
  • Fixed an issue where Eve’s arm would occasionally appear unnatural in Photo Mode when wearing the ‘Black Pearl’ or ‘Red Pearl’ outfits.
  • When using FSR upscaler, restarting the game is now required to enable frame generation.
  • Fixed an issue where the Fusion Weapon was not visible when beginning the fight against the Airborne Squad after defeating Providence.
  • Fixed an issue where using the numpad on the keyboard to trigger skills in the Training Room caused the training system to become unresponsive.
  • Fixed an issue where, when fishing for the ‘Betta’ fish with mouse and keyboard, the gray striped pattern of the progress bar would obscure the reel-in progress bar.
  • Fixed an issue where, when using the ‘Stinger’, target lock-on would not function correctly under specific input conditions.
  • Fixed an issue where the zoom function in the Hair Salon menu would not respond to controller or keyboard input.
  • Fixed an issue where dialogue would occasionally not display after interacting with Adam in the Eidos 9 Atelier.
  • Fixed an issue where Dororong would occasionally not appear during their introduction scene in Xion.
  • Fixed an issue where newly unlocked items would not immediately appear after increasing shop affinity level.
  • Improved the save timestamp system so that time since last save is now accurately displayed based on successful saves, rather than attempted saves.
  • Enhanced the save failure message by changing it to yellow for better visibility.
  • Various other bug fixes.

The PC version of Stellar Blade only launched on June 11, but it’s already Sony’s biggest single-player Steam launch ever. PC-specific features include AI upscaling via Nvidia DLSS 4 and AMD FSR 3, an unlocked framerate, Japanese and Chinese voiceover, ultrawide display support, higher resolution environment textures, and DualSense support for haptic feedback and trigger effects.

IGN’s Stellar Blade review returned a 7/10. We said: “Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.”

Don’t forget that a sequel, Stellar Blade 2, is also on the way.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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