Recent Zelda games have consistently nailed immersion by tying in-game tools directly to real-world hardware. The Sheikah Slate that Link used in Breath of the Wild to take pictures, access the map, and activate shrines looked like a real-life Wii U GamePad. In Tears of the Kingdom, the updated Purah Pad looked exactly like a Nintendo Switch. It made players feel like Link was holding the same tech they were, which created a fun connection between the real world and Hyrule.





