Danganronpa 2x2 Delayed to Early 2027

Danganronpa 2×2 Delayed to Early 2027

Spike Chunsoft has announced that Danganronpa 2×2 has been delayed to early 2027.

The studio behind the Danganronpa 2: Goodbye Despair remaster confirmed it will no longer make its previously planned 2026 release schedule, with a statement published by producer Shohei Sakakibara. Spike Chunsoft did not confirm exactly why it decided to delay Danganronpa 2×2 but did attempt to cushion the blow with first details about a new story remix feature called Slayhem Mode.

“While development has been progressing toward a 2026 release, we have decided to move the launch to early 2027,” Sakakibara said. “We will share a more specific release date at a later time.

“We are continuing to work to bring you the best possible experience. We sincerely appreciate your patience as development continues, and we look forward to sharing further updates with you soon.”

As for Danganronpa 2×2’s Slayhem Mode, players were told to expect it to feature a new version of the original 2012 experience that tells a “completely different storyline.” All we know about the mode for now is that it follows a new chain of events with ” different victims, culprits, and tricks” and features about 20% more content than Danganronpa 2×2’s Original mode. Both story options will be available from the beginning of the game.

Spike Chunsoft also took its delay announcement as an opportunity to confirm that Danganronpa 2×2 comes with 3D world map instead of a side-scrolling map. Character portraits have also been updated. You can see in-development screenshots below.

Danganronpa 2: Goodbye Despair fans were told they’d be able to revisit the story of Monokuma and Hope’s Peak Academy when Danganronpa 2×2 was announced during a Nintendo Direct later last year. Although it’s not expected to launch for a few months later than fans may have expected, it is still on track to release for PC, Nintendo Switch, Switch 2, PlayStation 5, and Xbox Series X | S.

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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