How to Fish is the latest Steam indie sensation, selling 1 million copies in just two days

How to Fish is the latest Steam indie sensation, selling 1 million copies in just two days

If you’ve browsed the frontpage of Steam in the last few days, you’ll no doubt have come across How to Fish, the debut project from developer Dazed Games. The co-op fishing game released on 20th August, and just three days later, its developer announced it had sold 1 million copies.

As we’ve seen with Meccha Chameleon, the Steam post announcing the incredible milestone was brief and to the point, revealing the game had reached 1 million sales in just two days. “Yes, we’ll be adding more content! Yes, we’ll be fixing bugs!” the developer added.

Despite arriving in close proximity to multiple anticipated releases, such as Mortal Shell 2, the Modern Warfare 4 beta and the Wardogs closed beta, How to Fish has been one of Steam’s most played games since it launched, peaking at 268,101 concurrent players (via SteamDB) – a figure that has grown multiple times since its release day. One thing that likely helped it reach that milestone so quickly is the price, at just £3.96 / $4.95, a 38 percent launch discount available until 27th August.

How to Fish is a physics-based fishing game for up to four players. Of course, this isn’t strictly a game about fishing with a rod, as it also includes other means of acquiring sea food – such as with firearms and explosives

The game is clearly inspired by more than the recent renaissance of so called friendcore co-op games, as it also makes nods to shooters and other genres. One mechanic rewards you for landing “trick shots”, an old Call of Duty community term about landing difficult shots such as no-scopes. It also lets you gamble some of your earned in-game money.

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How to Fish is the latest Steam indie sensation, selling 1 million copies in just two days
How to Fish is the latest Steam indie sensation, selling 1 million copies in just two days
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