A new job listing has been spotted at Bluepoint Games, fuelling speculation over the studio’s next project.
The job in question is for a senior combat designer, to “refine engaging combat systems and mechanics” for its “next great title”. More specifically, the qualifications require “solid understanding of combat systems and mechanics for third-person melee action experiences”.
It’s not much to go on, for sure, and there are plenty of third-person action games out there with melee combat.
Still, it’s been a while since the studio released a new game and fans are eager to know what it’s working on.
The studio is known for its remakes and remasters, with its PS4 remake of Shadow of the Colossus really putting it on the map. This was followed by the PS5 remake of FromSoftware’s Demon’s Souls for the console’s launch in 2020, and a year later the studio was acquired by Sony to become part of PlayStation Studios.
Since then? Nothing. Back in 2024, the studio was said to be working on an original title, but earlier this year Sony cancelled two live-service games, one of which was from Bluepoint and reportedly based in the God of War series.
As a result, it’s unknown what the studio is currently working on, though this job listing is certainly leading to plenty of speculation.
There’s long been rumour of a remake of the original God of War trilogy, for instance, and after the cancellation of that live-service game, perhaps Bluepoint is now back on some form of remake.
The other big speculation – though it’s more fervent fan desire at this point – is a remake of Bloodborne, FromSoftware’s beloved PS4 exclusive that would certainly follow Bluepoint’s work on Demon’s Souls.
FromSoftware’s Hidetaka Miyazaki himself told Eurogamer that remakes and remasters can certainly benefit from new hardware, while admitting Bloodborne is “a title we hold very dear and just as much as our fans”.
“I think having new hardware is definitely a part of what gives these remakes value,” he said. “Things you weren’t able to achieve on previous generations of hardware, ways you weren’t able to render specific expressions – [new hardware] sometimes makes it possible.
“However, I wouldn’t say that’s the be all and end all,” Miyazaki continued. “I think purely from a user perspective, modern hardware also allows more players to appreciate all the games. And so, it ends up being a simple reason, but as a fellow player, I think that accessibility is important. I think that can be the driving force between bringing an old game to a new platform.”
Still, after Sony became FromSoftware owner Kadokawa’s largest shareholder last year (even though that’s predominantly to scoop up anime rights more than anything), could the two companies have struck a deal for Bloodborne to return? And if so, is Bluepoint the right studio to make it happen?





