Borderlands 4 locks and loads busy 2026 roadmap with free and paid content, cross-platform saves, and better endgame

Borderlands 4 locks and loads busy 2026 roadmap with free and paid content, cross-platform saves, and better endgame

For many, Borderlands 4 was a return to form after a so-so third entry. For others, it was more of the same. All in all, critics largely liked it while players had hotter takes. The FPS broke into 2025’s best-selling list, and that’s what ultimately matters to the powers that be. Thus, we’re now looking at plenty of new content coming to the looter shooter soon.

A stacked Borderlands 4 roadmap was revealed on 29th January, with detailed plans that go up to Q3 2026. The game’s “first major update” introduces a Photo Mode and is now live, but content and other substantial additions won’t start pouring in until later this month. Before we give you a quick rundown on everything set to arrive, you can check out the full thing below:


Borderlands 4 2026 roadmap
Image credit: 2K

In February, Bounty Pack 2: Legend of the Stone Demon introduces a new mission with extra Legendary loot and more cosmetics to unlock. It’s important to note this second Bounty Pack will be paid, unlike the first one. Alongside this piece of DLC, Pearlescent gear, a rarity superior to even Legendary, will arrive to Borderlands 4 and for all players. Later, the first of the planned Story Packs, Mad Ellie and the Vault of the Damned, will introduce “an all-new region of Kairos, new story missions, and the first new Vault Hunter” for the game.

C4SH is the name of the new playable character, “a former casino dealer bot turned drifter who chases the probability-breaking highs of cursed eldritch artifacts.” I haven’t played the game yet, but that sounds like really playful and off-beat game design for a subgenre in dire need of innovation, so thumbs up.

Though more pieces of content, both free and paid, are listed on the roadmap, Gearbox isn’t ready to discuss all of them yet. That said, highly requested quality-of-life changes will come “as soon as possible” too. Those include a level cap increase, cross-platform saves, shared progression (world progress and other non-class unlocks) across all Vault Hunters, and more free events to spice things up.

Last but not least, endgame content appears to be set to receive meaty additions with more raid bosses (starting in Q2 2026), new Takedown missions, and other endgame activities in both small and big sizes. We’re used to looter shooters taking a while to fully come together by now, but considering the Borderlands series refuses to fully embrace a live-service DNA, this all feels like a notable effort to keep it going for years to come.

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